Guide: Milestones and Unlocks

Detailed list of everything that can be unlocked and at what level.

If I missed something, or corrections are needed, please let me know!

6/11/2025:  Added Commander Skills

5/21/2025:  Added Zombie rewards

5/19/2025:  Added Achievements and Hidden Achievements

6/25/2025:  Fixed Nova section

 

Categories

  • Unlock Game Features / Capabilities
  • Unlock Buildings
  • Unlock important Research
  • Progress Gear / Chips / Modules / Cubes (GCMC), plus Cores, etc…
  • Troop Progression
  • Unlock / Participate in Events
  • Unlock shop items

 

Table of Contents

 

HQ Levels

HQ Level Benefit
HQ 1
  • Start of Game
  • Farm, Lumber Mill and Virology Lab
  • Reclaim Construction Site 1
  • Research: Military / March Speed I ()
  • Build T1 Troops
HQ 2
  • Challenge Campaign Chapter 3
  • Build Boot Camps
HQ 3
  • Unlock Auto Play Feature
HQ 4
  • Challenge Campaign Chapter 5
  • Build Infirmaries
  • Camps level 4 : Build T2 Troops
HQ 5
  • Build Research Center
  • Research: Fortification / Wall DEF I
HQ 6
  • Create an alliance (600 Diamonds)
  • View Leaderboard
  • Unlock Talent (assign talent points)
  • Reclaim Construction Site 4
  • Build Vehicle Depot / Train Vehicle troops
  • Build Alliance Hall
  • Build Hall of War (depends on Alliance Hall)
  • Build Trap Factory
  • Research: Military / March Queue I (1/3 of 5 total)
  • Participate in Match-3 Event
HQ 7
  • Camps level 7 : Build T3 Troops
HQ 8
  • Set camps
  • Reclaim Construction Site 5
  • Build Gear Factory
  • Build Supply Depot
  • Research: Military / Troop Size I ()
  • Equip Gear
HQ 9
  • Use Speed x2 in Campaign
  • Transport Resources
  • Build Trading Post
  • Equip Chips
HQ 10
  • Able to use Steel resource (gather, transport, etc)
  • Unlock 30-minute Rallies on Lairs (HQ 1-9 can only set 5 or 15 minutes)
  • Unlock Steel Plant
  • Unlock Ruins (Associated Hero: Eve)
  • Unlock The Pit
  • Unlock Research Lab (Nova’s building)
  • Research: Development / Miraculous Survival I ()
  • Research: Military / March Speed II ()
  • Camps level 10 : Build T4 Troops
HQ 12
  • Relocate to mud
  • Unlock 60-minute Rallies on Lairs (HQ 1-11 can only set 5, 15 or 30 minutes)
  • Unlock Mystery Shop
  • Research: Military / March Queue II (2/3 of 5 total)
  • Participate in Alliance Trial event
HQ 13
  • Camps level 13 : Build T5 Troops
HQ 15
  • Able to use Gas resource (gather, transport, etc)
  • Able to use Immigration Flights (tickets) to fly to another state
  • Unlock Gas Refinery
  • Research: Development / Stam Repln. I
  • Unlock Marks of Glory / Glory Refinement
  • Participate in Showdown event
HQ 16
  • Research : Unlock Unit Tactics category
  • Unlock the Pit (Associated Hero: McCarty)
  • Gear Factory 16: Equip Modules (Set 1/5)
  • Camps level 16 : Build T6 Troops
HQ 18
  • Use Speed x3 in Campaign
  • Research: Fortification / Wall DEF II
  • Research: Military / Troop Size II ()
  • Attend Alliance Clash / Reservoir war events (Referred to by players as Water War; Associated Hero: Levina)
HQ 19
  • Camps level 19 : Build T7 Troops
  • Ability to challenge Campaign Difficulty 2
HQ 20
  • Unlock Deep Healing
  • Unlock “Auction House” feature of Bank
  • Research: Military / March Queue III (3/3 of 5 total)
  • Gear Factory 20: Equip Modules (Set 2/5)
  • Gear Factory 20 : Unlock Nanoweapons, Nanomaterial production
  • Attend “Feast” events (Part of Wasteland Conquest event)
HQ 22
  • Research: Development / Miraculous Survival II ()
  • Gear Factory 22: Equip Modules (Set 3/5)
  • Camps level 22 : Build T8 Troops
HQ 23
  • Research: Military / Troop Size III ()
HQ 25
  • Gear Factory 25 : Equip Cubes (Set 1/4)
HQ 26
  • Research: Unlock Formations category
  • Camps level 26 : Build T9 Troops
  • Attend Wasteland Conquest event
HQ 27
  • Research: Military / March Speed III ()
  • Gear Factory 27 : Equip Cubes (Set 2/4)
HQ 29
  • Research: Military / Troop Size IV ()
  • Gear Factory 29 : Equip Cubes (Set 3/4)
HQ 30
  • Research: Unlock Military II category
  • Gear Factory 30: Equip Modules (Set 4/5)
  • Gear Factory 30: Unlock Amplification
  • Camps level 30 : Build T10 Troops
  • Attend Wasteland Conquest event (Champion level)
HQ 31
  • Unlock Horizon Hub (Sim Training / Cores).  Horizon Hub is located North-West of the Pit.
  • Research: Unlock Scramble category
  • Gear Factory 31 : Equip Cubes (Set 4/4)
  • Equip Cores
HQ 32
  • Gear Factory 32: Equip Modules (Set 5/5)
HQ 34
  • Camps level 34 : Unlock T11 Troops
HQ 35
  • Unlock Carbon Nanotube in Rare Earth Shop, Hero Survival Shop, Reservoir Shop, and Flag Capture Shop
  • Unlock AI Hub (Mech)
HQ 36
  • Research: Unlock Military III category
  • Research: Unlock Development II category
HQ 38
  • Camps level 38 : Unlock T12 Troops
HQ 40
  • Camps level 40 : Unlock T13 Troops
HQ 41
  • Research: Unlock War Fury category

 

Campaign Milestones

Complete campaign (puzzle) levels

Level Milestone
Level 5-1 Able to talk in state / alliance chat, and send or respond to personal mail
Level 7-9 (or VIP 5) Unlock auto challenge
Chapter 8 Unlock Ultimate Challenge
Chapter 9 Able to use 2x speed during Campaign levels
Chapter 18 Able to use 3x speed during Campaign levels
Level 21-9 Unlock Prison Trial (Complete Chapter 21)

 

Story Milestones

The purpose of the Story chapters / objectives is to more or less run parallel to the campaign (puzzle) chapters, with the goal of unlocking Nova by chapter 10.

Chapter Milestone
 Ch 2
  • View world map
  • Unlock Barbie
CH 3
  • Reclaim Construction Site 3
Ch 10
  • Unlock Nova (Fully Healed)
  • Unlock Nova Skills
  • Unlock Nova Bioenhancer Research
  • Equip Bioenhancers
Ch 15
  • Final Story Chapter

 

Commander Level Milestones

Commander Milestone
Cmdr 40 Unlock “Achievements” Feature
Cmdr 50 Reach 200 Talent Points.  Minimum recommended level to start configuring Talent Sets – these can be done prior, but there really isn’t any benefit.

 

Commander Skills

There are 9 commander skills that you unlock with Talent Points, which you accrue as you gain Exp and advance in Commander Level.

Because Talent Sets are configurable, it’s less about what your Commander Level is, and more about configuring Talent Sets that can reach certain Talent

Once you activate a skill, it either takes effect immediately, or has an effective time window, followed by a cooldown period of 12 or 23 hours.

Skill Type Min Pts Description Cooldown
Recall Mil 16 All of your marches (except rallies) return to your HQ within 3 seconds. 8 hrs
Mega March Mil 67 March Cap +10% for 30 minutes. 12 hrs
First Aid Mil 183 Converts 30% of fatalities in to wounded units until Infirmary limit is reached.  Duration: 30 minutes. 23 hrs
Fast Producer Econ 16 Instantly gathers 5 hours’ worth of resources from all of your resource buildings. 12 hrs
Fast Build Econ 57
  • Build Speed +20%
  • Research Speed +20%

Duration: 5 minutes

23 hrs
Swift Gatherer Econ 183 Allows troops who are gathering to instantly gather up to their max load, or up to the remaining tile resources.

Does not apply to Alliance Rss, nor to Diamond mines.

23 hrs
Hunt Mastery Bal 11 Reduces stam cost by 20% for 10 minutes or 10 zombies / lairs. 23 hrs
Cost Reduction Bal 47 Reduces training and healing cost by 25% for 60 minutes. 23 hrs
Instant Heal Bal 173 Heals 10% of wounded troops for free. 23 hrs

 

VIP Milestones

Note: Boosts are not noted (March Speed, ATK, DEF, HP, Building Output, Building Caps)

Level Milestone
VIP 1
  • AP (Campaign) Item Usage Limit = 2 (240 AP)
VIP 2
  • AP (Campaign) Item Usage Limit = 3 (360 AP)
  • Free 1-minute Build Speedup
  • Record 1 troop formation
  • Unlock Super Value Diamond Shop / 3★ Hero Choice Card
VIP 3
  • Free 2-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 4 (480 AP)
VIP 4
  • Free 4-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 5 (600 AP)
  • Unlock Super Value Diamond Shop / 1★ Module Enhance Material
  • Unlock Super Value Diamond Shop / 1★ Chip Enhance Material
  • Unlock Super Value Diamond Shop / 1★ Cube Enhance Material
  • Unlock Super Value Diamond Shop / 1★ Weapon Enhance Material
VIP 5
  • Free 6-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 6 (720 AP)
  • Record 2 troop formations
  • Unlock Super Value Diamond Shop / 4★ Hero Choice Card
  • (Auto speedup used to unlock at VIP 5, but that’s no longer the case.  Auto speedup can be used at VIP 1)
  • Unlock Auto Challenge
VIP 6
  • Free 9-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 7 (840 AP)
  • Unlock Super Value Diamond Shop / Gear Promoter I
VIP 7
  • Free 12-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 8 (960 AP)
  • Auto Occupy in Pit
  • Unlock Super Value Diamond Shop / 5★ Hero Choice Card
VIP 8
  • Free 16-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 9 (1080 AP).
    Note:  This is the minimum VIP level required to get “Pathfinder / Marathon” Achievement – Spend 1200 AP in one day.
  • Record 1 talent set
  • Unlock 4th March Queue
  • Unlock Super Value Diamond Shop / Chip Promoter I
VIP 9
  • Free 20-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 10 (1200 AP)
  • Record 2 talent sets
  • Tapping to collect resources from any building collects resources from all buildings
  • Record 3 troop formations
  • Unlock Super Value Diamond Shop / Module Promoter I
VIP 10
  • Free 25-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 11 (1320 AP)
  • Reset and Switch Talent Sets for free
  • Record 3 talent sets
  • Unlock Super Value Diamond Shop / Cube Promoter I
  • Unlock Super Value Diamond Shop / Cube Promoter II
  • Unlock Super Value Diamond Shop / Gear Promoter II
  • Unlock Super Value Diamond Shop / Chip Promoter II
  • Unlock Super Value Diamond Shop / Module Promoter II
  • Unlock Super Value Diamond Shop / Weapon Promoter I
  • Unlock Super Value Diamond Shop / Weapon Promoter II
VIP 11
  • Free 30-minute Build Speedup
  • AP (Campaign) Item Usage Limit = 12 (1440 AP)
  • Record 4 talent sets
VIP 12
  • AP (Campaign) Item Usage Limit = 14 (1680 AP)
  • Record 5 talent sets
  • Record 4 troop formations
  • Unlock Super Value Diamond Shop / Weapon Design Box II
VIP 13
  • Unlimited AP Item usage
  • Record 6 talent sets
  • Unlock Super Value Diamond Shop / Resource Choice Box
  • Unlock Super Value Diamond Shop / Ocular Drone Design
VIP 14
  • Record 5 troop formations
VIP 15
  • Unlock “Night Wolf” Commander Look
  • Unlock “Wisecrack” Avatar
VIP 16
  • Record 6 troop formations
VIP 17
  • Record 7 troop formations
VIP 18
  • Record 8 troop formations
VIP 19
  • Record 9 troop formations
VIP 20
  • Record 5 troop formations

 

Nova Milestones

[Update: 6/17/25] This section has now been fixed.

Nova Level Milestone
Nova 1
  • Unlock Military / Fighter ATK
  • Unlock Economy / Food Gathering
Nova 3
  • Unlock Military / Rider ATK
Nova 4
  • Unlock Economy / Wood Gathering
Nova 6
  • Unlock Military / Shooter ATK
Nova 7
  • Unlock Economy / Troop Load
Nova 9
  • Unlock Military / Troop Size
Nova 11
  • Unlock Economy / Build Speed
Nova 12
  • Unlock Military / Vehicle ATK
Nova 13
  • Unlock Economy / Steel Gathering
Nova 16
  • Unlock Military / Fighter HP
Nova 17
  • Unlock Economy / Research Speed
Nova 20
  • Unlock Military / Rider HP
Nova 22
  • Unlock Economy / Gas Gathering
Nova 25
  • Unlock Military / Shooter HP
Nova 27
  • Unlock Economy / Resource Gathering
Nova 30
  • Unlock Military / Vehicle HP
  • Unlock Bioenhancers, Bioenhancer Research, etc…
  • Unlock Brain, Heart, Lung, Blood, Eye, and Muscle Enhancer slots
Nova 35
  • Unlock Military / Troop DEF
Nova 36
  • Unlock Economy / March Speed
Nova 40
  • Unlock Military / Troop HP
  • Unlock Nerve Enhancer slot
Nova 41
  • Unlock Economy / Training Speed
Nova 44
  • Unlock Economy / Miraculous Survival
Nova 45
  • Unlock Military / Troop ATK
Nova 49
  • Unlock Military / Troop ATK
Nova 50
  • Unlock Bone Enhancer slot
Nova 55
  • Unlock Economy / Troop Armor
Nova 60
  • Unlock Military / Troop Dmg Boost
  • (All Military + Economy skills maxed) Unlock Advanced Nova Skills

 

Unlock March Queues

  1. Unlocked at start of game
  2. Research Military/March Queue I (HQ 6 + Research Center 6)
  3. Research Military/March Queue II (HQ 12 + Research Center 12)
  4. VIP 8
  5. Research Military/March Queue III (HQ 20 + Research Center 20)

 

Ultimate Challenge Rewards

Rewards for levels that are multiples of 5 and 10

Level Reward
UC 5 500 x Diamonds
UC 10 10 x Int. Recruit Coins
UC 15 500 x Diamonds
UC 20 10 x Adv. Recruit Coins

 

Pit Level / Rare Earth Shop

As you attack higher pit levels and win, they become “Open”.  As you open new pit levels, this unlocks items that you can purchase in the Rare Earth Shop.

Attack / Open Unlock
Pit Level 4
  • Unlock 2★ Module Enhance Material
Pit Level 5
  • Unlock 3★ Module Enhance Material
Pit Level 6
  • Unlock 4★ Module Enhance Material
  • Unlock Module Promoter II
Pit Level 7
  • Unlock Module Modifier

 

Prison Level / Prison Shop

Beating Prison Difficulty levels unlocks items in the Prison Shop.

Beat Unlock
Difficulty 3
  • Unlock Intermediate (Blue) Enhancer shards
Difficulty 5
  • Unlock Advanced (Purple) Enhancer shards
Difficulty 7
  • Unlock Super (Gold) Enhancer shards
Difficulty 8
  • Unlock Organ Modifier

 

Ruins Shop (Exchange Ruins Medals)

Beating a total amount of floors in Ruins unlocks Ruins Shop items, as well as “1st Victory” items.  Eve Frags are ONLY attainable as 1st Victory items, and therefore requires a certain number of floors to be beaten to unlock them.

Normal Items

Beat Unlock Normal Items
50 Floors Unlock 2★ Chip Enhance Material
200 Floors Unlock 3★ Chip Enhance Material
350 Floors Unlock Chip Promoter II
700 Floors Unlock Chip Modifier
1000 Floors Unlock Carbon Nanotube

 

1st Victory / Eve Frags

Beat Floors Unlock Eve Frags Total Progression Enhancement
50 5 5
100 10 15 Unlock at +0
200 15 30 Enhance to +1
300 20 50 Enhance to +2
400 30 80 Enhance to +3
500 50 130 Enhance to +4
600 70 200 Enhance to +5
700 70 270
800 80 350 Enhance to +6
900 100 450
1000 100 550 Enhance to +7
1100 100 650
1200 100 750
1300 100 850
1400 100 950
1500 100 1050 Enhance to +8
1600 100 1150 (Unlock Skills)
1700 100 1250 (Unlock Skills)

 

Doomsday Expedition

  • The top 5 alliances in each state are eligible to participate in the Doomsday Expedition event.
  • If your alliance qualifies to participate, you will be prompted to build Doomsday Expedition HQ.  This costs no resources, and takes no time.  The Doom HQ building lets you access Doomsday specific features such as your War Hounds and Tech.  The building is located between and to the north of the Pit and the Campaign (V-22) airplane.

 

Lair Rewards by Level

This isn’t really an unlock, but “beating the next level” is kind of weaved in to the cloth of this game, plus I don’t really have another good place to put it.

“Extra Rewards” refers to rewards above and beyond resources, virusine, exp, etc…

Lairs 1 through 40 incur no casualties.

Lair Level Base Stam Casualties Extra Reward
1 20 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
2 20 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
3 20 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
4 20 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
5 20 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
6 20 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
7 20 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
  • Note:  This is the most cost-effective lair to run for Showdown Lairs quest
8 25 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
  • (Box: May Drop) Otto Frag
9 25 0%
  • Gear Promoter I
  • (Box: May Drop) Chester Frag
  • (Box: May Drop) Otto Frag
10 25 0%
  • Gear Promoter I
  • (Box: May Drop) 3★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
11 25 0%
  • Gear Promoter I
  • (Box: May Drop) 3★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
12 25 0%
  • Gear Promoter I
  • (Box: May Drop) 3★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
13 25 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 4★ Hero Choice Card
14 25 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 4★ Hero Choice Card
15 30 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 4★ Hero Choice Card
16 30 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 4★ Hero Choice Card
17 30 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 4★ Hero Choice Card
18 30 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 4★ Hero Choice Card
19 30 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 4★ Hero Choice Card
20 30 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
21 30 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
22 35 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
23 35 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
24 35 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
25 35 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
26 35 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
27 35 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
28 35 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
29 40 0%
  • Gear Promoter I
  • (Box: May Drop) Requiem Frag
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
30 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
31 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
32 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
33 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
34 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
35 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
36 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
37 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
38 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
39 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
40 40 0%
  • Gear Promoter I
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
41 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x3]
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
42 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x4]
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
43 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x5]
  • Frag (0.75%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
44 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x6]
  • Frag (1.5%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
45 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x7]
  • Frag (2.25%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
46 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x7]
  • Frag (3%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
47 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x7]
  • Frag (3.75%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
48 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x7]
  • Frag (4.5%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
49 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x7]
  • Frag (5.25%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
50 40 10%
  • Gear Promoter I
  • Weapon Promoter I [x7]
  • Frag (6%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
51 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (6.75%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
52 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (7.5%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
53 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (8.25%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
54 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (9%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
55 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (9.75%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
56 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (10.5%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
57 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (11.25%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
58 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (12%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
59 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (12.75%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card
60 40 10%
  • Gear Promoter II [x5]
  • Weapon Promoter I [x7]
  • Frag (13.5%) Dara / Hanyu / Angelo
  • (Box: May Drop) Classified Blueprints
  • (Box: May Drop) 5★ Hero Choice Card
  • (Box: May Drop) 4★ Hero Choice Card

 

Zombie Rewards by Level

You can attack zombie monsters on the map, which give a slight chance of dropping frags, promoters, and other rewards.

To attack the next zombie level, you must beat the previous, up to the max level of 40.

“Extra Rewards” refers to rewards above and beyond resources, virusine, exp, etc…

Zombie Base Stam Possible Extra Rewards (May Drop)
1 to 9 5
  • Chester Frag
  • Gear Promoter I
  • 1★ Gear Enhance Material
10 to 14 10
  • Otto Frag
  • Gear Promoter I
  • 2★ Gear Enhance Material
15 to 19 15
  • Requiem Frag
  • Gear Promoter I
  • 2★ Gear Enhance Material
20 to 24 20
  • Requiem Frag
  • Gear Promoter I
  • 3★ Gear Enhance Material
25 to 34 20
  • Requiem Frag
  • Gear Promoter I
  • 4★ Gear Enhance Material
35 to 40 20
  • Requiem Frag
  • Gear Promoter I
  • 5★ Gear Enhance Material

 

Achievements / Hidden Achievements

A list of Achievements as well as Hidden Achievements.  Although you can get an achievement at any time, you must be Commander level 40 to unlock the “Achievements” feature (under profile, at the bottom-right) in order to view them and collect diamonds.

For every two achievements unlocked (even numbers), you are able to collect diamonds.

List of Rewards

Achievement Count Reward
Even numbers up to 30 1,000 diamonds per 2 achievements
Even numbers from 32 to 50 2,000 diamonds per 2 achievements
Even numbers from 52 to 70 4,000 diamonds per 2 achievements
Even numbers from 72 to 90 8,000 diamonds per 2 achievements
Even numbers from 92 to 98 15,000 diamonds per 2 achievements
100 total achievements “Great achiever” frame (permanent)
Even numbers from 102 to 112 15,000 diamonds per 2 achievements
Even numbers from 114 to 138 30,000 diamonds per 2 achievements
Even numbers from 140 to 150 50,000 diamonds per 2 achievements

 

List of Achievements

Category Type Achievement Details
Challenger Regular Lair Clearer I Clear a lv.30 Zombie Lair as an initiator, with your kills ranked No.1
Challenger Regular Lair Clearer II Clear a Lv.40 Zombie Lair as an initiator, with your kills ranked No.1
Challenger Regular Precision Combat Rank No.1 in Special Operations event
Challenger Regular Sword of State Rank No.1 in Attack on Destroyer event
Challenger Regular Arena Legend I Rank top 3 in Hero Duel Survival at the end of the season
Challenger Regular Arena Legend II Rank top 3 in Cmdr Duel-Conquest at the end of the season
Challenger Regular Arena Legend III Rank top 3 in Cmdr Duel-Glory at the end of the season
Challenger Regular Break Free Rank top 50 in Break Loose
Challenger Regular Ace Commander I Rank top 1% in Global Ace Cmdr sub-events
Challenger Regular Ace Commander II Rank top 0.5% in the overall rankings of Global Ace Cmdr
Challenger Regular Hero  Upgrade Rank top 3 in Hero Upgrade event
Chellenger Regular New Development Rank top 3 in New Development event
Challenger Regular Glory & Bioenhancer Rank top 3 in Glory & Refinement event
Challenger Regular Gear Upgrade Rank top 3 in Gear Upgrade event
Challenger Regular Chip Upgrade Rank top 3 in Chip & Cube event
Challenger Regular Nova & Module Rank top 3 in Nova & Module event
Challenger Regular Cube Upgrade Rank top 3 in Chip & Cube event
Challenger Regular Nanoweapon Rank top 3 in Nanoweapon event
Challenger Hidden Siegebreak Rank #1 in Break Loose
Challenger Hidden Apex Legend Rank #1 in Ace Commander (overall)
Challenger Hidden Lair Clearer III Clear a level 45 zombie lair as an initiator, with your kills ranked No.1
Pathfinder Regular Daily Sign-in I Log in for 7 consecutive day(s)
Pathfinder Regular Daily Sign-in II Log in for 14 consecutive day(s)
Pathfinder Regular Daily Sign-in III Log in for 30 consecutive day(s)
Pathfinder Regular Valiant Conquest Claim all personal goal rewards in the Valiant Conquest
Pathfinder Regular Full Attendance I Obtain more than 1,050 Daily Quest Pts within a week (Resets at 00:00 UTC every Monday)
Pathfinder Regular Full Attendance II Obtain more than 1,260 Daily Quest Pts within a week (Resets at 00:00 UTC every Monday)
Pathfinder Regular Lavish Stamina Spend 1,200 Stamina in one day (Resets at 00:00 UTC every day)
Pathfinder Regular Marathon Spend 1,200 AP in one day (Resets at 00:00 UTC every day)
Pathfinder Regular Logistics Storage Resources gathered within a week reach 60,000,000 (by load) (Resets at 00:00 UTC every Monday)
Pathfinder Regular Wasteland War Claim all personal goal rewards in Wasteland War
Pathfinder Regular Reservoir War Claim all personal goal rewards in Reservoir War
Pathfinder Regular Nukaland Claim all personal goal rewards in Nukaland
Pathfinder Regular Joy Capsusle Get a Joy Jackpot without having 100% Joy Pts in Joy Capsule 1x
Pathfinder Regular Lucky Draw Obtain all choice rewards 1x in Doomfest – Lucky Draw
Pathfinder Regular Divination Obtain all choice rewards 1x in Doomfest – Divination
Pathfinder Regular Hammer Auction I Get items 1x via bidding at State Auction
Pathfinder Regular Hammer Auction II Get items 1x via bidding at World Auction
Pathfinder Regular Limited Offer Claim rewards of 50 Progress 1x in Mall > Limited Offer
Pathfinder Hidden Big Spender Claim rewards of 150 progress 1x in Mall > Limited Offer
Pathfinder Hidden Diamond Tycoon Spend 1,000,000 diamonds in one day (Resets at 00:00 UTC every day)
Pathfinder Hidden Active Master Log in for 100 consecutive day(s)
Dominator Regular Power Rush I Total Might reaches 50,000,000
Dominator Regular Power Rush II Total Might reaches 100,000,000
Dominator Regular Power Rush III Total Might reaches 200,000,000
Dominator Regular Power Rush IV Total Might reaches 300,000,000
Dominator Regular Power Rush V Total Might reaches 400,000,000
Dominator Regular Power Rush VI Total Might reaches 500,000,000
Dominator Regular Power Rush VII Total Might reaches 1,000,000,000
Dominator Regular Power Rush VIII Total Might reaches 1,500,000,000
Dominator Regular Power Rush IX Total Might reaches 2,000,000,000
Dominator Regular Mighty Army I Possess 500,000 or more units
Dominator Regular Mighty Army II Possess 1,000,000 or more units
Dominator Regular Mighty Army III Possess 5,000,000 or more units
Dominator Regular Rider Mastery Possess 10,000,000 or more Rider units
Dominator Regular Fighter Mastery Possess 10,000,000 or more Fighter units
Dominator Regular Shooter Mastery Possess 10,000,000 or more Shooter units
Dominator Regular Grand Army I Possess 10,000,000 T10 or higher units
Dominator Regular Grand Army II Possess 10,000,000 T12 or higher units
Dominator Regular Grand Army III Possess 20,000,000 T12 or higher units
Dominator Hidden Supreme Power Total might reaches 5,000,000,000
Dominator Hidden Savior Possess 50,000,000 or more units
Dominator Hidden Ruler Win Born Leader War, Renowned Ruler War, or Iconic Championship
Conqueror Regular State Official Hold any positive position in your state
Conqueror Regular Governor Become Governor in Wasteland War 1x in
Conqueror Regular Well-beloved Become Governor in Wasteland War 3x in
Conqueror Regular Clean Sweep I Kill 1,000,000 or more units in Wasteland War
Conqueror Regular Clean Sweep II Kill 2,000,000 or more units in Wasteland War
Conqueror Regular Clean Sweep III Kill 5,000,000 or more units in Wasteland War
Conqueror Regular Vanquisher I Kill 1,000,000 T6  or higher units in one battle of Valiant Conquest
Conqueror Regular Vanquisher II Kill 1,000,000 T8 or higher units in one battle of Valiant Conquest
Conqueror Regular Vanquisher III Kill 1,000,000 T10 or higher units in one battle of Valiant Conquest
Conqueror Regular Leisure Time Gather 8,000 Diamonds in Valiant Conquest
Conqueror Regular Water Defender I Kill 1,000,000 T6 or higher units in Reservoir War
Conqueror Regular Water Defender II Kill 3,000,000 T6 or higher units in Reservoir War
Conqueror Regular Water Defender III Kill 5,000,000 T6 or higher units in Reservoir War
Conqueror Regular Fruitful Result Rank No.1 in Nukaland event
Conqueror Regular Nuka Plunder Steal Nuka Ore Box 4x in Nukaland event
Conqueror Regular Nuka Collector Gather Nuka Ore x55,000 in Nukaland event
Conqueror Regular Nukaland Frenzy I Kill 1,000,000 T6 or higher units in Nukaland event
Conqueror Regular Nukaland Frenzy II Kill 3,000,000 T6 or higher units in Nukaland event
Conqueror Hidden Nukaland Ace Rank #1 x3 in a row in Nukaland event
Conqueror Hidden Blood & Glory Have 1,000,000 T8 or higher units killed in Wasteland War
Conqueror Hidden Great Ruler Conquer all opponents and become the Governor in Wasteland War
Collector Regular Galaxy of Talents I Own hero x10
Collector Regular Galaxy of Talents II Own hero x20
Collector Regular Galaxy of Talents III Own hero x40
Collector Regular Fashion Icon I Activate hero skin x5
Collector Regular Fashion Icon II Activate hero skin x10
Collector Regular Fashion Icon III Activate hero skin x20
Collector Regular Fully Armed I Activate Epic or better exclusive nanoweapons for 5 hero(es)
Collector Regular Fully Armed II Activate Epic or better exclusive nanoweapons for 10 hero(es)
Collector Regular Fully Armed III Activate Epic or better exclusive nanoweapons for 20 hero(es)
Collector Regular Nanoweapon Collector I Own 4 different Apex nanoweapons
Collector Regular Nanoweapon Collector II Own 8 different Apex nanoweapons
Collector Regular Nanoweapon Collector III Own 15 different Apex nanoweapons
Collector Regular Sanctuary Designer I Activate permanent sanctuary skin x5 in total
Collector Regular Sanctuary Designer II Activate permanent sanctuary skin x10 in total
Collector Regular Frame Collector Activate permanent frame x10 in total
Collector Regular Nameplate Collector Activate permanent nameplate x10 in total
Collector Regular March Skin Collector Activate permanent marching skin x10 in total
Collector Regular Ambience Collector Activate permanent ambience x10 in total
Collector Hidden Decorator Sancuary decoration level 30
Collector Hidden Special Surprise Unlock hidden achievements x10
Collector Hidden Superweapon Collector Possess all suuperweapons in your state.

 

State Titles

State titles aren’t really an “unlock” but they are tied to certain achievements, and this is another thing that I really don’t have a good place for.

To find a list of current titleholders, click the Zenith hub in any state, then click the “Title” button at the bottom.

  • The “Governor” title is set by the R5 of the occupying (in-state) alliance who either holds the Zenith hub for 8 consecutive hours, or has the most total occupation time at the end of the event.
  • If a foreign alliance manages to win the hub (hold for 8 consecutive hours or have highest total occupation time), no titles nor boxes can be awarded.  In this case, the top player on the leaderboard can admit players who wish to immigrate.
  • Once the Governor title has been set, the Governor may appoint an Aide, and both can appoint titles and allocate boxes.
  • Titles may be set once per 24 hours by the Governor or Aide.
  • The Governor title itself can’t be divested nor transferred.
  • Receiving a positive title is an achievement (State Official)
  • Receiving the Governor title is an achievement (Governor)
  • Receiving the Governor title three times is an achievement (Well-beloved)
  • Receiving the Governor title while conquering all other states is a hidden achievement (Great Ruler)
  • All titles drop at the beginning of the subsequent Wasteland King event
Title Disposition Boosts
Governor Governor
  • Troop ATK +12%
  • Troop DEF +12%
  • Troop HP +12%
Aide Positive
  • Appoint Titles
  • Allocate Boxes
Deputy Positive
  • Gas Production Speed +18%
Marshall Positive
  • Troop ATK +8%
  • Troop DEF +6%
Agronomist Positive
  • Resource Output +13%
Chief of Staff Positive
  • Training Speed +6%
  • Troop DEF +6%
Warden Positive
  • Troop DEF +13%
Quartermaster Positive
  • March Speed +18%
  • Resource Gathering Speed +9%
Architect Positive
  • Build Speed +9%
  • Troop HP +5%
Head of Research Positive
  • Research Speed +9%
Failure Negative
  • Troop DEF -10%
  • Resource Output -18%
Sharp-tongue Negative
  • Troop HP -10%
  • Training Speed -10%
Envious Negative
  • Troop ATK -8%
  • Troop HP -6%
Coward Negative
  • Troop ATK -6%
  • Troop DEF -8%
Deceiver Negative
  • Gas Production Speed -20%
  • March Speed -6%
Late-comer Negative
  • March Speed -18%
Cursed Negative
  • Resource Output -12%
  • Training Speed -6%
Slacker Negative
  • Build Speed -9%
  • March Speed -12%
Fool Negative
  • Research Speed -9%
  • Food Production Speed +3%
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