{"id":836,"date":"2025-01-29T21:23:34","date_gmt":"2025-01-30T03:23:34","guid":{"rendered":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/?p=836"},"modified":"2026-08-09T13:44:50","modified_gmt":"2026-08-09T19:44:50","slug":"guide-milestones-and-unlocks","status":"publish","type":"post","link":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/guide-milestones-and-unlocks\/","title":{"rendered":"Guide: Milestones and Unlocks"},"content":{"rendered":"<p>Detailed list of everything that can be unlocked and at what level.<\/p>\n<p><!--more--><\/p>\n<p>If I missed something, or corrections are needed, please let me know!<\/p>\n<p>6\/23\/2026:\u00a0 Added Containment Center (pets) at HQ24<\/p>\n<p>6\/25\/2025:\u00a0 Fixed Nova section<\/p>\n<p>6\/11\/2025:\u00a0 Added Commander Skills<\/p>\n<p>5\/21\/2025:\u00a0 Added Zombie rewards<\/p>\n<p>5\/19\/2025:\u00a0 Added Achievements and Hidden Achievements<\/p>\n<p>&nbsp;<\/p>\n<h2>Categories<\/h2>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3<\/span> Unlock Game Features \/ Capabilities<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3<\/span> Unlock Buildings<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3<\/span> Unlock important Research<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3<\/span> Progress Gear \/ Chips \/ Modules \/ Cubes (GCMC), plus Cores, etc&#8230;<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3<\/span> Troop Progression<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3<\/span> Unlock \/ Participate in Events<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock shop items<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<table>\n<tbody>\n<tr>\n<th>Table of Contents<\/th>\n<\/tr>\n<tr>\n<td>\n<ul>\n<li><a href=\"#hq\">HQ Levels<\/a><\/li>\n<li><a href=\"#campaign\">Campaign Milestones<\/a><\/li>\n<li><a href=\"#story\">Story Milestones<\/a><\/li>\n<li><a href=\"#commander\">Commander Level Milestones<\/a><\/li>\n<li><a href=\"#skills\">Commander Skills<\/a><\/li>\n<li><a href=\"#vip\">VIP Milestones<\/a><\/li>\n<li><a href=\"#nova\">Nova Milestones<\/a><\/li>\n<li><a href=\"#marches\">Unlock March Queues<\/a><\/li>\n<li><a href=\"#uc\">Notable Ultimate Challenge Rewards<\/a><\/li>\n<li><a href=\"#pit\">Pit Level \/ Rare Earth Shop<\/a><\/li>\n<li><a href=\"#prison\">Prison Level \/ Prison Shop<\/a><\/li>\n<li><a href=\"#ruins\">Ruins Shop (Exchange Ruins Medals)<\/a><\/li>\n<li><a href=\"#doomsday\">Doomsday Expedition<\/a><\/li>\n<li><a href=\"#lairs\">Lair Rewards by Level<\/a><\/li>\n<li><a href=\"#zombies\">Zombie Rewards by Level<\/a><\/li>\n<li><a href=\"#achievements\">Achievements and Hidden Achievements<\/a><\/li>\n<li><a href=\"#titles\">State Titles<\/a><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"hq\">HQ Levels<\/h2>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">HQ Level<\/th>\n<th>Benefit<\/th>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 1<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Start of Game<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Farm, Lumber Mill and Virology Lab<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Reclaim Construction Site 1<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Reclaim Construction Site 2<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ March Speed I (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Build T1 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 2<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Challenge Campaign Chapter 3<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Boot Camps<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 3<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Auto Play Feature<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Challenge Campaign Chapter 4<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Reclaim Construction Site 3<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 4<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Challenge Campaign Chapter 5<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Infirmaries<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 4 : Build T2 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 5<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>View Leaderboard<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Challenge Campaign Chapter 6<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Collect diamonds from hero backstories<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Research Center<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Fortification \/ Wall DEF I<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 6<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Create an alliance (600 Diamonds)<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3<\/span> Unlock Talent (assign talent points)<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Challenge Campaign Chapter 7<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Reclaim Construction Site 4<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Vehicle Depot \/ Train Vehicle troops<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Alliance Hall<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Hall of War (depends on Alliance Hall)<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Trap Factory<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ <strong>March Queue I<\/strong> (<span style=\"color: #3333ff;\">\u25a3 <\/span>1\/3 of 5 total)<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>Participate in Match-3 Event<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 7<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 7 : Build T3 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 8<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Set camps<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Reclaim Construction Site 5<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Gear Factory<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Supply Depot<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ Troop Size I (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Equip Gear<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 9<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Use Speed x2 in Campaign<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Transport Resources<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Build Trading Post<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Equip Chips<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 10<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Able to use Steel resource (gather, transport, etc)<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock 30-minute Rallies on Lairs (HQ 1-9 can only set 5 or 15 minutes)<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #ff3333;\">\u25a3 <\/span><\/span>Unlock Steel Plant<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #ff3333;\">\u25a3<\/span> <\/span>Unlock Ruins (Associated Hero: <strong>Eve<\/strong>)<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #ff3333;\">\u25a3 <\/span><\/span>Unlock The Pit<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #ff3333;\">\u25a3 <\/span><\/span>Unlock Research Lab (Nova&#8217;s building)<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Development \/ Miraculous Survival I (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ March Speed II (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 10 : Build T4 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 12<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Relocate to mud<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock 60-minute Rallies on Lairs (HQ 1-11 can only set 5, 15 or 30 minutes)<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Unlock Mystery Shop<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ <strong>March Queue II<\/strong> (<span style=\"color: #3333ff;\">\u25a3 <\/span>2\/3 of 5 total)<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>Participate in Alliance Trial event<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 13<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 13 : Build T5 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 15<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Able to use Gas resource (gather, transport, etc)<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Able to use Immigration Flights (tickets) to fly to another state<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #ff3333;\">\u25a3 <\/span><\/span>Unlock Gas Refinery<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Development \/ <strong>Stam Repln. I<\/strong><\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Unlock Marks of Glory \/ Glory Refinement<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>Participate in Showdown event<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 16<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research : Unlock <span style=\"color: #ff9900; font-weight: bold;\">Unit Tactics<\/span> category<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Unlock the Pit (Associated Hero: <strong>McCarty<\/strong>)<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Gear Factory 16: Equip Modules (Set 1\/5)<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 16 : Build T6 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 18<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Use Speed x3 in Campaign<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Fortification \/ Wall DEF II<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ Troop Size II (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>Attend Alliance Clash \/ Reservoir war events (Referred to by players as Water War; Associated Hero: <strong>Levina<\/strong>)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 19<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 19 : Build T7 Troops<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Ability to challenge Campaign Difficulty 2<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 20<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Deep Healing<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock &#8220;Auction House&#8221; feature of Bank<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ <strong>March Queue III<\/strong> (<span style=\"color: #3333ff;\">\u25a3 <\/span>3\/3 of 5 total)<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Gear Factory 20: Equip Modules (Set 2\/5)<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Gear Factory 20 : Unlock Nanoweapons, Nanomaterial production<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>Attend &#8220;Feast&#8221; events (Part of Wasteland Conquest event)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 22<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Development \/ Miraculous Survival II (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Gear Factory 22: Equip Modules (Set 3\/5)<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 22 : Build T8 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 23<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ Troop Size III (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 24<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Unlock Containment Center (pets)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 25<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #3333ff;\"><span style=\"color: #33ff33;\">\u25a3 <\/span><\/span>Gear Factory 25 : Equip Cubes (Set 1\/4)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 26<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Unlock <span style=\"color: #ff9900; font-weight: bold;\">Formations<\/span> category<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 26 : Build T9 Troops<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>Attend Wasteland Conquest event<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 27<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ March Speed III (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #3333ff;\"><span style=\"color: #33ff33;\">\u25a3 <\/span><\/span>Gear Factory 27 : Equip Cubes (Set 2\/4)<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Ability to challenge Campaign Difficulty 2 Chapter 18<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 28<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Ability to challenge Campaign Difficulty 2 Chapter 20<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 29<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Military \/ Troop Size IV (<span style=\"color: #3333ff;\">\u25a3<\/span>)<\/li>\n<li><span style=\"color: #3333ff;\"><span style=\"color: #33ff33;\">\u25a3 <\/span><\/span>Gear Factory 29 : Equip Cubes (Set 3\/4)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 30<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Unlock <span style=\"color: #ff9900; font-weight: bold;\">Military II<\/span> category<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Gear Factory 30: Equip Modules (Set 4\/5)<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Gear Factory 30: Unlock Amplification<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 30 : Build T10 Troops<\/li>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>Attend Wasteland Conquest event (Champion level)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 31<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Unlock Horizon Hub (Sim Training \/ Cores).\u00a0 Horizon Hub is located North-West of the Pit.<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Unlock <span style=\"color: #ff9900; font-weight: bold;\">Scramble<\/span>\u00a0category<\/li>\n<li><span style=\"color: #3333ff;\"><span style=\"color: #33ff33;\">\u25a3 <\/span><\/span>Gear Factory 31 : Equip Cubes (Set 4\/4)<\/li>\n<li><span style=\"color: #3333ff;\"><span style=\"color: #33ff33;\">\u25a3 <\/span><\/span>Equip Cores<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 32<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Gear Factory 32: Equip Modules (Set 5\/5)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 34<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 34 : Unlock T11 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 35<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Carbon Nanotube in <strong>Rare Earth Shop<\/strong>, <strong>Hero Survival Shop<\/strong>, <strong>Reservoir Shop<\/strong>, and <strong>Flag Capture Shop<\/strong><\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>Unlock AI Hub (Mech)<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 36<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Unlock <span style=\"color: #ff9900; font-weight: bold;\">Military III<\/span> category<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Unlock <span style=\"color: #ff9900; font-weight: bold;\">Development II<\/span>\u00a0category<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 38<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 38 : Unlock T12 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 40<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Camps level 40 : Unlock T13 Troops<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>HQ 41<\/strong><\/td>\n<td style=\"vertical-align: top;\">\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Research: Unlock <span style=\"color: #ff9900; font-weight: bold;\">War Fury<\/span>\u00a0category<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<ul>\n<li style=\"list-style-type: none;\"><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h2 id=\"campaign\">Campaign Milestones<\/h2>\n<p>Complete campaign (puzzle) levels<\/p>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Beat Level<\/th>\n<th>Milestone<\/th>\n<\/tr>\n<tr>\n<td><strong>Level 5-1<\/strong><\/td>\n<td><span style=\"color: #33ffff;\">\u25a3 <\/span>Able to talk in state \/ alliance chat, and send or respond to personal mail<\/td>\n<\/tr>\n<tr>\n<td><strong>Level 7-9<\/strong><\/td>\n<td><span style=\"color: #33ffff;\">\u25a3 <\/span>(or VIP 5) Unlock auto challenge<\/p>\n<p><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Ultimate Challenge<\/td>\n<\/tr>\n<tr>\n<td><strong>Chapter 9<\/strong><\/td>\n<td><span style=\"color: #33ffff;\">\u25a3 <\/span>Able to use 2x speed during Campaign levels<\/td>\n<\/tr>\n<tr>\n<td><strong>Chapter 18<\/strong><\/td>\n<td><span style=\"color: #33ffff;\">\u25a3 <\/span>Able to use 3x speed during Campaign levels<\/td>\n<\/tr>\n<tr>\n<td><strong>Level 21-9<\/strong><\/td>\n<td><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Prison Trial (Complete Chapter 21)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"story\">Story Milestones<\/h2>\n<p>The purpose of the Story chapters \/ objectives is to more or less run parallel to the campaign (puzzle) chapters, with the goal of unlocking Nova by chapter 10.<\/p>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Chapter<\/th>\n<th>Milestone<\/th>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>\u00a0Ch 2<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>View world map<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3<\/span> Unlock Barbie<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>CH 3<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Reclaim Construction Site 3<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Ch 10<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Nova (Fully Healed)<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Nova Skills<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Nova Bioenhancer Research<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Equip Bioenhancers<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Ch 15<\/strong><\/td>\n<td>\n<ul>\n<li>Final Story Chapter<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"commander\">Commander Level Milestones<\/h2>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Commander<\/th>\n<th>Milestone<\/th>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Cmdr 40<\/strong><\/td>\n<td><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock &#8220;Achievements&#8221; Feature<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Cmdr 50<\/strong><\/td>\n<td><span style=\"color: #ffaa00;\">\u25a3 <\/span>Reach 200 Talent Points.\u00a0 Minimum recommended level to start configuring Talent Sets &#8211; these can be done prior, but there really isn&#8217;t any benefit.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"skills\">Commander Skills<\/h2>\n<p>There are 9 commander skills that you unlock with Talent Points, which you accrue as you gain Exp and advance in Commander Level.<\/p>\n<p>Because Talent Sets are configurable, it&#8217;s less about what your Commander Level is, and more about configuring Talent Sets that can reach certain Talent<\/p>\n<p>Once you activate a skill, it either takes effect immediately, or has an effective time window, followed by a cooldown period of 12 or 23 hours.<\/p>\n<table>\n<tbody>\n<tr>\n<th>Skill<\/th>\n<th>Type<\/th>\n<th>Min Pts<\/th>\n<th>Description<\/th>\n<th>Cooldown<\/th>\n<\/tr>\n<tr>\n<td><strong>Recall<\/strong><\/td>\n<td>Mil<\/td>\n<td>16<\/td>\n<td>All of your marches (except rallies) return to your HQ within 3 seconds.<\/td>\n<td>8 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>Mega March<\/strong><\/td>\n<td>Mil<\/td>\n<td>67<\/td>\n<td>March Cap +10% for 30 minutes.<\/td>\n<td>12 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>First Aid<\/strong><\/td>\n<td>Mil<\/td>\n<td>183<\/td>\n<td>Converts 30% of fatalities in to wounded units until Infirmary limit is reached.\u00a0 Duration: 30 minutes.<\/td>\n<td>23 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>Fast Producer<\/strong><\/td>\n<td>Econ<\/td>\n<td>16<\/td>\n<td>Instantly gathers 5 hours&#8217; worth of resources from all of your resource buildings.<\/td>\n<td>12 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>Fast Build<\/strong><\/td>\n<td>Econ<\/td>\n<td>57<\/td>\n<td>\n<ul>\n<li>Build Speed +20%<\/li>\n<li>Research Speed +20%<\/li>\n<\/ul>\n<p>Duration: 5 minutes<\/td>\n<td>23 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>Swift Gatherer<\/strong><\/td>\n<td>Econ<\/td>\n<td>183<\/td>\n<td>Allows troops who are gathering to instantly gather up to their max load, or up to the remaining tile resources.<\/p>\n<p>Does not apply to Alliance Rss, nor to Diamond mines.<\/td>\n<td>23 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>Hunt Mastery<\/strong><\/td>\n<td>Bal<\/td>\n<td>11<\/td>\n<td>Reduces stam cost by 20% for 10 minutes or 10 zombies \/ lairs.<\/td>\n<td>23 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>Cost Reduction<\/strong><\/td>\n<td>Bal<\/td>\n<td>47<\/td>\n<td>Reduces training and healing cost by 25% for 60 minutes.<\/td>\n<td>23 hrs<\/td>\n<\/tr>\n<tr>\n<td><strong>Instant Heal<\/strong><\/td>\n<td>Bal<\/td>\n<td>173<\/td>\n<td>Heals 10% of wounded troops for free.<\/td>\n<td>23 hrs<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"vip\">VIP Milestones<\/h2>\n<p><em><strong>Note:<\/strong> Boosts are not noted (March Speed, ATK, DEF, HP, Building Output, Building Caps)<\/em><\/p>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Level<\/th>\n<th>Milestone<\/th>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 1<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 2 <em>(240 AP)<\/em><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 2<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 3 <em>(360 AP)<\/em><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 1-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #3333ff;\">\u25a3 <\/span><\/span>Record 1 troop formation<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ 3\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 3<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 2-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 4 <em>(480 AP)<\/em><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 4<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 4-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 5 <em>(600 AP)<\/em><\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ 1\u2605 Module Enhance Material<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ 1\u2605 Chip Enhance Material<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ 1\u2605 Cube Enhance Material<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ 1\u2605 Weapon Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 5<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 6-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 6 <em>(720 AP)<\/em><\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #3333ff;\">\u25a3 <\/span><\/span>Record 2 troop formations<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ 4\u2605 Hero Choice Card<\/li>\n<li>(Auto speedup used to unlock at VIP 5, but that&#8217;s no longer the case.\u00a0 Auto speedup can be used at VIP 1)<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock Auto Challenge<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 6<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 9-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 7 <em>(840 AP)<\/em><\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Gear Promoter I<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 7<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 12-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 8 <em>(960 AP)<\/em><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span><strong>Auto Occupy in Pit<\/strong><\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ 5\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 8<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 16-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 9 <em>(1080 AP)<\/em>.<br \/>\n<strong>Note:<\/strong>\u00a0 This is the minimum VIP level required to get &#8220;Pathfinder \/ Marathon&#8221; Achievement &#8211; Spend 1200 AP in one day.<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Record 1 talent set<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span><strong>Unlock 4th March Queue<\/strong><\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Chip Promoter I<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 9<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 20-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 10 <em>(1200 AP)<\/em><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Record 2 talent sets<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Tapping to collect resources from any building collects resources from all buildings<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #3333ff;\">\u25a3 <\/span><\/span>Record 3 troop formations<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Module Promoter I<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 10<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 25-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 11 <em>(1320 AP)<\/em><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span><strong>Reset and Switch Talent Sets for free<\/strong><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Record 3 talent sets<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Cube Promoter I<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Cube Promoter II<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Gear Promoter II<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Chip Promoter II<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Module Promoter II<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Weapon Promoter I<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Weapon Promoter II<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 11<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Free 30-minute Build Speedup<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 12 <em>(1440 AP)<\/em><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Record 4 talent sets<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 12<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>AP (Campaign) Item Usage Limit = 14 <em>(1680 AP)<\/em><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Record 5 talent sets<\/li>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #3333ff;\">\u25a3 <\/span><\/span>Record 4 troop formations<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Weapon Design Box II<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 13<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span><strong>Unlimited AP Item usage<\/strong><\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Record 6 talent sets<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Resource Choice Box<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super Value Diamond Shop \/ Ocular Drone Design<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 14<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #3333ff;\">\u25a3 <\/span><\/span>Record 5 troop formations<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 15<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock &#8220;Night Wolf&#8221; Commander Look<\/li>\n<li><span style=\"color: #33ffff;\">\u25a3 <\/span>Unlock &#8220;Wisecrack&#8221; Avatar<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 16<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Record 6 troop formations<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 17<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ffff;\"><span style=\"color: #3333ff;\">\u25a3 <\/span><\/span>Record 7 troop formations<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 18<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Record 8 troop formations<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 19<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Record 9 troop formations<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>VIP 20<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Record 5 troop formations<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"nova\">Nova Milestones<\/h2>\n<p>[Update: 6\/17\/25] This section has now been fixed.<\/p>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Nova Level<\/th>\n<th>Milestone<\/th>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 1<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Fighter ATK<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ Food Gathering<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 3<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Rider ATK<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 4<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ Wood Gathering<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 6<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Shooter ATK<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 7<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ <strong>Troop Load<\/strong><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 9<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ <strong>Troop Size<\/strong><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 11<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ <strong>Build Speed<\/strong><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 12<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Vehicle ATK<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 13<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ Steel Gathering<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 16<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Fighter HP<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 17<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ <strong>Research Speed<\/strong><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 20<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Rider HP<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 22<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ Gas Gathering<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 25<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Shooter HP<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 27<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ Resource Gathering<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 30<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Vehicle HP<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Unlock Bioenhancers, Bioenhancer Research, etc&#8230;<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Unlock Brain, Heart, Lung, Blood, Eye, and Muscle Enhancer slots<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 35<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Troop DEF<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 36<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ <strong>March Speed<\/strong><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 40<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Troop HP<\/li>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Unlock Nerve Enhancer slot<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 41<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ <strong>Training Speed<\/strong><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 44<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ <strong>Miraculous Survival<\/strong><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 45<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Troop ATK<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 49<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Troop ATK<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 50<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #33ff33;\">\u25a3 <\/span>Unlock Bone Enhancer slot<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 55<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Economy \/ Troop Armor<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Nova 60<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>Unlock Military \/ Troop Dmg Boost<\/li>\n<li><span style=\"color: #ffaa00;\">\u25a3 <\/span>(All Military + Economy skills maxed) Unlock Advanced Nova Skills<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"marches\">Unlock March Queues<\/h2>\n<ol>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Unlocked at start of game<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Research Military\/March Queue I (HQ 6 + Research Center 6)<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Research Military\/March Queue II (HQ 12 + Research Center 12)<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>VIP 8<\/li>\n<li><span style=\"color: #3333ff;\">\u25a3 <\/span>Research Military\/March Queue III (HQ 20 + Research Center 20)<\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<h2 id=\"uc\">Notable Ultimate Challenge Rewards<\/h2>\n<p>Notable rewards are listed.\u00a0 Minor rewards are granted for levels ending in 5, while major rewards are granted for levels ending in 10.<\/p>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Level<\/th>\n<th>Reward<\/th>\n<\/tr>\n<tr>\n<td><strong>UC 80<\/strong><\/td>\n<td>10 x 100k (1m) Commander Exp<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 110<\/strong><\/td>\n<td>50 x Gear Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 120<\/strong><\/td>\n<td>50 x Chip Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 130<\/strong><\/td>\n<td>50 x Mod Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 140<\/strong><\/td>\n<td>50 x Cube Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 150<\/strong><\/td>\n<td>50 x Promote Choice I box<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 170<\/strong><\/td>\n<td>20 x Ironclaw Frags (Ironclaw +1)<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 175<\/strong><\/td>\n<td>50 x Chip Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 180<\/strong><\/td>\n<td>50 x Mod Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 185<\/strong><\/td>\n<td>100 x 10k (1m) Nova Econ Points<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 190<\/strong><\/td>\n<td>100 x 10k (1m) Nova Mil Points<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 195<\/strong><\/td>\n<td>100 x Gear Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 200<\/strong><\/td>\n<td>50 x Phoenix Frags<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 210<\/strong><\/td>\n<td>10k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 215<\/strong><\/td>\n<td>10k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 220<\/strong><\/td>\n<td>10k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 225<\/strong><\/td>\n<td>10k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 230<\/strong><\/td>\n<td>15k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 235<\/strong><\/td>\n<td>15k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 240<\/strong><\/td>\n<td>15k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 245<\/strong><\/td>\n<td>15k diamonds<\/td>\n<\/tr>\n<tr>\n<td><strong>UC 250<\/strong><\/td>\n<td>20k diamonds<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"pit\">Pit Level \/ Rare Earth Shop<\/h2>\n<p>As you attack higher pit levels and win, they become &#8220;Open&#8221;.\u00a0 As you open new pit levels, this unlocks items that you can purchase in the Rare Earth Shop.<\/p>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Attack \/ Open<\/th>\n<th>Unlock<\/th>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Pit Level 4<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock 2\u2605 Module Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Pit Level 5<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock 3\u2605 Module Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Pit Level 6<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock 4\u2605 Module Enhance Material<\/li>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Module Promoter II<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Pit Level 7<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Module Modifier<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"prison\">Prison Level \/ Prison Shop<\/h2>\n<p>Beating Prison Difficulty levels unlocks items in the Prison Shop.<\/p>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Beat<\/th>\n<th>Unlock<\/th>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Difficulty 3<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Intermediate (Blue) Enhancer shards<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Difficulty 5<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Advanced (Purple) Enhancer shards<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Difficulty 7<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Super (Gold) Enhancer shards<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td style=\"vertical-align: top;\"><strong>Difficulty 8<\/strong><\/td>\n<td>\n<ul>\n<li><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Organ Modifier<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<ul>\n<li style=\"list-style-type: none;\"><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h2 id=\"ruins\">Ruins Shop (Exchange Ruins Medals)<\/h2>\n<p>Beating a total amount of floors in Ruins unlocks Ruins Shop items, as well as &#8220;1st Victory&#8221; items.\u00a0 Eve Frags are ONLY attainable as 1st Victory items, and therefore requires a certain number of floors to be beaten to unlock them.<\/p>\n<h3>Normal Items<\/h3>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Beat<\/th>\n<th>Unlock Normal Items<\/th>\n<\/tr>\n<tr>\n<td><strong>50 Floors<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>Unlock 2\u2605 Chip Enhance Material<\/td>\n<\/tr>\n<tr>\n<td><strong>200 Floors<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>Unlock 3\u2605 Chip Enhance Material<\/td>\n<\/tr>\n<tr>\n<td><strong>350 Floors<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Chip Promoter II<\/td>\n<\/tr>\n<tr>\n<td><strong>700 Floors<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Chip Modifier<\/td>\n<\/tr>\n<tr>\n<td><strong>1000 Floors<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>Unlock Carbon Nanotube<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h3>1st Victory \/ Eve Frags<\/h3>\n<table style=\"width: 100%;\">\n<tbody>\n<tr>\n<th style=\"width: 100px;\">Beat Floors<\/th>\n<th>Unlock Eve Frags<\/th>\n<th>Total Progression<\/th>\n<th>Enhancement<\/th>\n<\/tr>\n<tr>\n<td><strong>50<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>5<\/td>\n<td>5<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td><strong>100<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>10<\/td>\n<td>15<\/td>\n<td>Unlock at +0<\/td>\n<\/tr>\n<tr>\n<td><strong>200<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>15<\/td>\n<td>30<\/td>\n<td>Enhance to +1<\/td>\n<\/tr>\n<tr>\n<td><strong>300<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>20<\/td>\n<td>50<\/td>\n<td>Enhance to +2<\/td>\n<\/tr>\n<tr>\n<td><strong>400<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>30<\/td>\n<td>80<\/td>\n<td>Enhance to +3<\/td>\n<\/tr>\n<tr>\n<td><strong>500<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>50<\/td>\n<td>130<\/td>\n<td>Enhance to +4<\/td>\n<\/tr>\n<tr>\n<td><strong>600<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>70<\/td>\n<td>200<\/td>\n<td>Enhance to +5<\/td>\n<\/tr>\n<tr>\n<td><strong>700<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>70<\/td>\n<td>270<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td><strong>800<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>80<\/td>\n<td>350<\/td>\n<td>Enhance to +6<\/td>\n<\/tr>\n<tr>\n<td><strong>900<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>450<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td><strong>1000<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>550<\/td>\n<td>Enhance to +7<\/td>\n<\/tr>\n<tr>\n<td><strong>1100<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>650<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td><strong>1200<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>750<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td><strong>1300<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>850<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td><strong>1400<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>950<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td><strong>1500<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>1050<\/td>\n<td>Enhance to +8<\/td>\n<\/tr>\n<tr>\n<td><strong>1600<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>1150<\/td>\n<td>(Unlock Skills)<\/td>\n<\/tr>\n<tr>\n<td><strong>1700<\/strong><\/td>\n<td><span style=\"color: #009999;\">\u25a3 <\/span>100<\/td>\n<td>1250<\/td>\n<td>(Unlock Skills)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"doomsday\">Doomsday Expedition<\/h2>\n<ul>\n<li><span style=\"color: #ff33ff;\">\u25a3 <\/span>The top 5 alliances in each state are eligible to participate in the Doomsday Expedition event.<\/li>\n<li><span style=\"color: #ff3333;\">\u25a3 <\/span>If your alliance qualifies to participate, you will be prompted to build Doomsday Expedition HQ.\u00a0 This costs no resources, and takes no time.\u00a0 The Doom HQ building lets you access Doomsday specific features such as your War Hounds and Tech.\u00a0 The building is located between and to the north of the Pit and the Campaign (V-22) airplane.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h2 id=\"lairs\">Lair Rewards by Level<\/h2>\n<p>This isn&#8217;t really an unlock, but &#8220;beating the next level&#8221; is kind of weaved in to the cloth of this game, plus I don&#8217;t really have another good place to put it.<\/p>\n<p>&#8220;Extra Rewards&#8221; refers to rewards above and beyond resources, virusine, exp, etc&#8230;<\/p>\n<p>Lairs 1 through 40 incur no casualties.<\/p>\n<table>\n<tbody>\n<tr>\n<th>Lair Level<\/th>\n<th>Base Stam<\/th>\n<th>Casualties<\/th>\n<th>Extra Reward<\/th>\n<\/tr>\n<tr>\n<td><strong>1<\/strong><\/td>\n<td>20<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>2<\/strong><\/td>\n<td>20<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>3<\/strong><\/td>\n<td>20<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>4<\/strong><\/td>\n<td>20<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>5<\/strong><\/td>\n<td>20<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>6<\/strong><\/td>\n<td>20<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>7<\/strong><\/td>\n<td>20<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<li><span style=\"color: #ffff00;\">Note:\u00a0 This is the most cost-effective lair to run for Showdown Lairs quest<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>8<\/strong><\/td>\n<td>25<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Otto Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>9<\/strong><\/td>\n<td>25<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Otto Frag<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>10<\/strong><\/td>\n<td>25<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) 3\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>11<\/strong><\/td>\n<td>25<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) 3\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>12<\/strong><\/td>\n<td>25<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) 3\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>13<\/strong><\/td>\n<td>25<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>14<\/strong><\/td>\n<td>25<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>15<\/strong><\/td>\n<td>30<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>16<\/strong><\/td>\n<td>30<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>17<\/strong><\/td>\n<td>30<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>18<\/strong><\/td>\n<td>30<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>19<\/strong><\/td>\n<td>30<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>20<\/strong><\/td>\n<td>30<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>21<\/strong><\/td>\n<td>30<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>22<\/strong><\/td>\n<td>35<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>23<\/strong><\/td>\n<td>35<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>24<\/strong><\/td>\n<td>35<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>25<\/strong><\/td>\n<td>35<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>26<\/strong><\/td>\n<td>35<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>27<\/strong><\/td>\n<td>35<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>28<\/strong><\/td>\n<td>35<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>29<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) <span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>30<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>31<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>32<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>33<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>34<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>35<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>36<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>37<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>38<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>39<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>40<\/strong><\/td>\n<td>40<\/td>\n<td>0%<\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>41<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x3]<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>42<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x4]<\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>43<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x5]<\/li>\n<li>Frag (0.75%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>44<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x6]<\/li>\n<li>Frag (1.5%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>45<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (2.25%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>46<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (3%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>47<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (3.75%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>48<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (4.5%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>49<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (5.25%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>50<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter I<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (6%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>51<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (6.75%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>52<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (7.5%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>53<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (8.25%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>54<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (9%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>55<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (9.75%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>56<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (10.5%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>57<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (11.25%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>58<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (12%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>59<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (12.75%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>60<\/strong><\/td>\n<td>40<\/td>\n<td><span style=\"color: #ff0000;\">10%<\/span><\/td>\n<td>\n<ul>\n<li>Gear Promoter II [x5]<\/li>\n<li>Weapon Promoter I [x7]<\/li>\n<li>Frag (13.5%) <span style=\"color: #00ccff;\">Dara \/ Hanyu \/ Angelo<\/span><\/li>\n<li>(Box: May Drop) Classified Blueprints<\/li>\n<li>(Box: May Drop) 5\u2605 Hero Choice Card<\/li>\n<li>(Box: May Drop) 4\u2605 Hero Choice Card<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"zombies\">Zombie Rewards by Level<\/h2>\n<p>You can attack zombie monsters on the map, which give a slight chance of dropping frags, promoters, and other rewards.<\/p>\n<p>To attack the next zombie level, you must beat the previous, up to the max level of 40.<\/p>\n<p>&#8220;Extra Rewards&#8221; refers to rewards above and beyond resources, virusine, exp, etc&#8230;<\/p>\n<table>\n<tbody>\n<tr>\n<th><strong>Zombie<\/strong><\/th>\n<th><strong>Base Stam<\/strong><\/th>\n<th><strong>Possible Extra Rewards (May Drop)<\/strong><\/th>\n<\/tr>\n<tr>\n<td><strong>1 to 9<\/strong><\/td>\n<td>5<\/td>\n<td>\n<ul>\n<li><span style=\"color: #00ccff;\">Chester Frag<\/span><\/li>\n<li>Gear Promoter I<\/li>\n<li>1\u2605 Gear Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>10 to 14<\/strong><\/td>\n<td>10<\/td>\n<td>\n<ul>\n<li><span style=\"color: #00ccff;\">Otto Frag<\/span><\/li>\n<li>Gear Promoter I<\/li>\n<li>2\u2605 Gear Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>15 to 19<\/strong><\/td>\n<td>15<\/td>\n<td>\n<ul>\n<li><span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>Gear Promoter I<\/li>\n<li>2\u2605 Gear Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>20 to 24<\/strong><\/td>\n<td>20<\/td>\n<td>\n<ul>\n<li><span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>Gear Promoter I<\/li>\n<li>3\u2605 Gear Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>25 to 34<\/strong><\/td>\n<td>20<\/td>\n<td>\n<ul>\n<li><span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>Gear Promoter I<\/li>\n<li>4\u2605 Gear Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><strong>35 to 40<\/strong><\/td>\n<td>20<\/td>\n<td>\n<ul>\n<li><span style=\"color: #00ccff;\">Requiem Frag<\/span><\/li>\n<li>Gear Promoter I<\/li>\n<li>5\u2605 Gear Enhance Material<\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"achievements\">Achievements \/ Hidden Achievements<\/h2>\n<p>A list of Achievements as well as Hidden Achievements.\u00a0 Although you can get an achievement at any time, you must be Commander level 40 to unlock the &#8220;Achievements&#8221; feature (under profile, at the bottom-right) in order to view them and collect diamonds.<\/p>\n<p>For every two achievements unlocked (even numbers), you are able to collect diamonds.<\/p>\n<h3>List of Rewards<\/h3>\n<table>\n<tbody>\n<tr>\n<th>Achievement Count<\/th>\n<th>Reward<\/th>\n<\/tr>\n<tr>\n<td>Even numbers up to 30<\/td>\n<td>1,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<tr>\n<td>Even numbers from 32 to 50<\/td>\n<td>2,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<tr>\n<td>Even numbers from 52 to 70<\/td>\n<td>4,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<tr>\n<td>Even numbers from 72 to 90<\/td>\n<td>8,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<tr>\n<td>Even numbers from 92 to 98<\/td>\n<td>15,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<tr>\n<td><span style=\"color: #ffff00;\">100 total achievements<\/span><\/td>\n<td><span style=\"color: #ffff00;\">&#8220;Great achiever&#8221; frame (permanent)<\/span><\/td>\n<\/tr>\n<tr>\n<td>Even numbers from 102 to 112<\/td>\n<td>15,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<tr>\n<td>Even numbers from 114 to 138<\/td>\n<td>30,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<tr>\n<td>Even numbers from 140 to 150<\/td>\n<td>50,000 diamonds per 2 achievements<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h3>List of Achievements<\/h3>\n<table>\n<tbody>\n<tr>\n<th>Category<\/th>\n<th>Type<\/th>\n<th>Achievement<\/th>\n<th>Details<\/th>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Lair Clearer I<\/td>\n<td>Clear a lv.30 Zombie Lair as an initiator, with your kills ranked No.1<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Lair Clearer II<\/td>\n<td>Clear a Lv.40 Zombie Lair as an initiator, with your kills ranked No.1<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Precision Combat<\/td>\n<td>Rank No.1 in Special Operations event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Sword of State<\/td>\n<td>Rank No.1 in Attack on Destroyer event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Arena Legend I<\/td>\n<td>Rank top 3 in Hero Duel Survival at the end of the season<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Arena Legend II<\/td>\n<td>Rank top 3 in Cmdr Duel-Conquest at the end of the season<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Arena Legend III<\/td>\n<td>Rank top 3 in Cmdr Duel-Glory at the end of the season<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Break Free<\/td>\n<td>Rank top 50 in Break Loose<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Ace Commander I<\/td>\n<td>Rank top 1% in Global Ace Cmdr sub-events<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Ace Commander II<\/td>\n<td>Rank top 0.5% in the overall rankings of Global Ace Cmdr<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Hero\u00a0 Upgrade<\/td>\n<td>Rank top 3 in Hero Upgrade event<\/td>\n<\/tr>\n<tr>\n<td>Chellenger<\/td>\n<td>Regular<\/td>\n<td>New Development<\/td>\n<td>Rank top 3 in New Development event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Glory &amp; Bioenhancer<\/td>\n<td>Rank top 3 in Glory &amp; Refinement event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Gear Upgrade<\/td>\n<td>Rank top 3 in Gear Upgrade event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Chip Upgrade<\/td>\n<td>Rank top 3 in Chip &amp; Cube event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Nova &amp; Module<\/td>\n<td>Rank top 3 in Nova &amp; Module event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Cube Upgrade<\/td>\n<td>Rank top 3 in Chip &amp; Cube event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td>Regular<\/td>\n<td>Nanoweapon<\/td>\n<td>Rank top 3 in Nanoweapon event<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Siegebreak<\/span><\/td>\n<td>Rank #1 in Break Loose<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Apex Legend<\/span><\/td>\n<td>Rank #1 in Ace Commander (overall)<\/td>\n<\/tr>\n<tr>\n<td>Challenger<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Lair Clearer III<\/span><\/td>\n<td>Clear a level 45 zombie lair as an initiator, with your kills ranked No.1<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Daily Sign-in I<\/td>\n<td>Log in for 7 consecutive day(s)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Daily Sign-in II<\/td>\n<td>Log in for 14 consecutive day(s)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Daily Sign-in III<\/td>\n<td>Log in for 30 consecutive day(s)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Valiant Conquest<\/td>\n<td>Claim all personal goal rewards in the Valiant Conquest<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Full Attendance I<\/td>\n<td>Obtain more than 1,050 Daily Quest Pts within a week (Resets at 00:00 UTC every Monday)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Full Attendance II<\/td>\n<td>Obtain more than 1,260 Daily Quest Pts within a week (Resets at 00:00 UTC every Monday)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Lavish Stamina<\/td>\n<td>Spend 1,200 Stamina in one day (Resets at 00:00 UTC every day)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Marathon<\/td>\n<td>Spend 1,200 AP in one day (Resets at 00:00 UTC every day)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Logistics Storage<\/td>\n<td>Resources gathered within a week reach 60,000,000 (by load) (Resets at 00:00 UTC every Monday)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Wasteland War<\/td>\n<td>Claim all personal goal rewards in Wasteland War<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Reservoir War<\/td>\n<td>Claim all personal goal rewards in Reservoir War<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Nukaland<\/td>\n<td>Claim all personal goal rewards in Nukaland<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Joy Capsusle<\/td>\n<td>Get a Joy Jackpot without having 100% Joy Pts in Joy Capsule 1x<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Lucky Draw<\/td>\n<td>Obtain all choice rewards 1x in Doomfest &#8211; Lucky Draw<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Divination<\/td>\n<td>Obtain all choice rewards 1x in Doomfest &#8211; Divination<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Hammer Auction I<\/td>\n<td>Get items 1x via bidding at State Auction<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Hammer Auction II<\/td>\n<td>Get items 1x via bidding at World Auction<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td>Regular<\/td>\n<td>Limited Offer<\/td>\n<td>Claim rewards of 50 Progress 1x in Mall &gt; Limited Offer<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Big Spender<\/span><\/td>\n<td>Claim rewards of 150 progress 1x in Mall &gt; Limited Offer<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Diamond Tycoon<\/span><\/td>\n<td>Spend 1,000,000 diamonds in one day (Resets at 00:00 UTC every day)<\/td>\n<\/tr>\n<tr>\n<td>Pathfinder<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Active Master<\/span><\/td>\n<td>Log in for 100 consecutive day(s)<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush I<\/td>\n<td>Total Might reaches 50,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush II<\/td>\n<td>Total Might reaches 100,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush III<\/td>\n<td>Total Might reaches 200,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush IV<\/td>\n<td>Total Might reaches 300,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush V<\/td>\n<td>Total Might reaches 400,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush VI<\/td>\n<td>Total Might reaches 500,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush VII<\/td>\n<td>Total Might reaches 1,000,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush VIII<\/td>\n<td>Total Might reaches 1,500,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Power Rush IX<\/td>\n<td>Total Might reaches 2,000,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Mighty Army I<\/td>\n<td>Possess 500,000 or more units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Mighty Army II<\/td>\n<td>Possess 1,000,000 or more units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Mighty Army III<\/td>\n<td>Possess 5,000,000 or more units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Rider Mastery<\/td>\n<td>Possess 10,000,000 or more Rider units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Fighter Mastery<\/td>\n<td>Possess 10,000,000 or more Fighter units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Shooter Mastery<\/td>\n<td>Possess 10,000,000 or more Shooter units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Grand Army I<\/td>\n<td>Possess 10,000,000 T10 or higher units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Grand Army II<\/td>\n<td>Possess 10,000,000 T12 or higher units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td>Regular<\/td>\n<td>Grand Army III<\/td>\n<td>Possess 20,000,000 T12 or higher units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Supreme Power<\/span><\/td>\n<td>Total might reaches 5,000,000,000<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Savior<\/span><\/td>\n<td>Possess 50,000,000 or more units<\/td>\n<\/tr>\n<tr>\n<td>Dominator<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Ruler<\/span><\/td>\n<td>Win Born Leader War, Renowned Ruler War, or Iconic Championship<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>State Official<\/td>\n<td>Hold any positive position in your state<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Governor<\/td>\n<td>Become Governor in Wasteland War 1x in<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Well-beloved<\/td>\n<td>Become Governor in Wasteland War 3x in<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Clean Sweep I<\/td>\n<td>Kill 1,000,000 or more units in Wasteland War<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Clean Sweep II<\/td>\n<td>Kill 2,000,000 or more units in Wasteland War<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Clean Sweep III<\/td>\n<td>Kill 5,000,000 or more units in Wasteland War<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Vanquisher I<\/td>\n<td>Kill 1,000,000 T6\u00a0 or higher units in one battle of Valiant Conquest<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Vanquisher II<\/td>\n<td>Kill 1,000,000 T8 or higher units in one battle of Valiant Conquest<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Vanquisher III<\/td>\n<td>Kill 1,000,000 T10 or higher units in one battle of Valiant Conquest<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Leisure Time<\/td>\n<td>Gather 8,000 Diamonds in Valiant Conquest<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Water Defender I<\/td>\n<td>Kill 1,000,000 T6 or higher units in Reservoir War<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Water Defender II<\/td>\n<td>Kill 3,000,000 T6 or higher units in Reservoir War<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Water Defender III<\/td>\n<td>Kill 5,000,000 T6 or higher units in Reservoir War<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Fruitful Result<\/td>\n<td>Rank No.1 in Nukaland event<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Nuka Plunder<\/td>\n<td>Steal Nuka Ore Box 4x in Nukaland event<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Nuka Collector<\/td>\n<td>Gather Nuka Ore x55,000 in Nukaland event<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Nukaland Frenzy I<\/td>\n<td>Kill 1,000,000 T6 or higher units in Nukaland event<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td>Regular<\/td>\n<td>Nukaland Frenzy II<\/td>\n<td>Kill 3,000,000 T6 or higher units in Nukaland event<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Nukaland Ace<\/span><\/td>\n<td>Rank #1 x3 in a row in Nukaland event<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Blood &amp; Glory<\/span><\/td>\n<td>Have 1,000,000 T8 or higher units killed in Wasteland War<\/td>\n<\/tr>\n<tr>\n<td>Conqueror<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Great Ruler<\/span><\/td>\n<td>Conquer all opponents and become the Governor in Wasteland War<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Galaxy of Talents I<\/td>\n<td>Own hero x10<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Galaxy of Talents II<\/td>\n<td>Own hero x20<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Galaxy of Talents III<\/td>\n<td>Own hero x40<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Fashion Icon I<\/td>\n<td>Activate hero skin x5<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Fashion Icon II<\/td>\n<td>Activate hero skin x10<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Fashion Icon III<\/td>\n<td>Activate hero skin x20<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Fully Armed I<\/td>\n<td>Activate Epic or better exclusive nanoweapons for 5 hero(es)<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Fully Armed II<\/td>\n<td>Activate Epic or better exclusive nanoweapons for 10 hero(es)<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Fully Armed III<\/td>\n<td>Activate Epic or better exclusive nanoweapons for 20 hero(es)<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Nanoweapon Collector I<\/td>\n<td>Own 4 different Apex nanoweapons<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Nanoweapon Collector II<\/td>\n<td>Own 8 different Apex nanoweapons<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Nanoweapon Collector III<\/td>\n<td>Own 15 different Apex nanoweapons<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Sanctuary Designer I<\/td>\n<td>Activate permanent sanctuary skin x5 in total<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Sanctuary Designer II<\/td>\n<td>Activate permanent sanctuary skin x10 in total<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Frame Collector<\/td>\n<td>Activate permanent frame x10 in total<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Nameplate Collector<\/td>\n<td>Activate permanent nameplate x10 in total<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>March Skin Collector<\/td>\n<td>Activate permanent marching skin x10 in total<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td>Regular<\/td>\n<td>Ambience Collector<\/td>\n<td>Activate permanent ambience x10 in total<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Decorator<\/span><\/td>\n<td>Sancuary decoration level 30<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Special Surprise<\/span><\/td>\n<td>Unlock hidden achievements x10<\/td>\n<\/tr>\n<tr>\n<td>Collector<\/td>\n<td><span style=\"color: #ffff00;\">Hidden<\/span><\/td>\n<td><span style=\"color: #ffff00;\">Superweapon Collector<\/span><\/td>\n<td>Possess all suuperweapons in your state.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2 id=\"titles\">State Titles<\/h2>\n<p>State titles aren&#8217;t really an &#8220;unlock&#8221; but they are tied to certain achievements, and this is another thing that I really don&#8217;t have a good place for.<\/p>\n<p>To find a list of current titleholders, click the Zenith hub in any state, then click the &#8220;Title&#8221; button at the bottom.<\/p>\n<ul>\n<li>The &#8220;Governor&#8221; title is set by the R5 of the occupying (in-state) alliance who either holds the Zenith hub for 8 consecutive hours, or has the most total occupation time at the end of the event.<\/li>\n<li>If a foreign alliance manages to win the hub (hold for 8 consecutive hours or have highest total occupation time), no titles nor boxes can be awarded.\u00a0 In this case, the top player on the leaderboard can admit players who wish to immigrate.<\/li>\n<li>Once the Governor title has been set, the Governor may appoint an Aide, and both can appoint titles and allocate boxes.<\/li>\n<li>Titles may be set once per 24 hours by the Governor or Aide.<\/li>\n<li>The Governor title itself can&#8217;t be divested nor transferred.<\/li>\n<li>Receiving a positive title is an achievement (State Official)<\/li>\n<li>Receiving the Governor title is an achievement (Governor)<\/li>\n<li>Receiving the Governor title three times is an achievement (Well-beloved)<\/li>\n<li>Receiving the Governor title while conquering all other states is a hidden achievement (Great Ruler)<\/li>\n<li>All titles drop at the beginning of the subsequent Wasteland King event<\/li>\n<\/ul>\n<table>\n<tbody>\n<tr>\n<th><span style=\"font-weight: 400;\">Title<\/span><\/th>\n<th><span style=\"font-weight: 400;\">Disposition<\/span><\/th>\n<th><span style=\"font-weight: 400;\">Boosts<\/span><\/th>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Governor<\/span><\/td>\n<td><span style=\"color: #ff00ff;\">Governor<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Troop ATK +12%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Troop DEF +12%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Troop HP +12%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Aide<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Appoint Titles<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Allocate Boxes<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Deputy<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Gas Production Speed +18%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Marshall<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Troop ATK +8%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Troop DEF +6%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Agronomist<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Resource Output +13%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Chief of Staff<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Training Speed +6%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Troop DEF +6%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Warden<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Troop DEF +13%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Quartermaster<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">March Speed +18%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Resource Gathering Speed +9%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Architect<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Build Speed +9%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Troop HP +5%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Head of Research<\/span><\/td>\n<td><span style=\"color: #00ff00;\">Positive<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Research Speed +9%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Failure<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Troop DEF -10%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Resource Output -18%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Sharp-tongue<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Troop HP -10%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Training Speed -10%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Envious<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Troop ATK -8%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Troop HP -6%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Coward<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Troop ATK -6%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Troop DEF -8%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Deceiver<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Gas Production Speed -20%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">March Speed -6%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Late-comer<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">March Speed -18%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Cursed<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Resource Output -12%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Training Speed -6%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Slacker<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Build Speed -9%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">March Speed -12%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<tr>\n<td><span style=\"font-size: 12px;\">Fool<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Negative<\/span><\/td>\n<td>\n<ul>\n<li><span style=\"font-size: 12px;\">Research Speed -9%<\/span><\/li>\n<li><span style=\"font-size: 12px;\">Food Production Speed +3%<\/span><\/li>\n<\/ul>\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Detailed list of everything that can be unlocked and at what level.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-836","post","type-post","status-publish","format-standard","hentry","category-guides"],"_links":{"self":[{"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/posts\/836","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/comments?post=836"}],"version-history":[{"count":10,"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/posts\/836\/revisions"}],"predecessor-version":[{"id":1433,"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/posts\/836\/revisions\/1433"}],"wp:attachment":[{"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/media?parent=836"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/categories?post=836"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.zombiebbq.biz\/Zombie-BBQ\/wp-json\/wp\/v2\/tags?post=836"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}